Smooth Talk (3.5e Feat)
Smooth Talk [General, Regional]
3e Summary::You grew up in a land where the people are accustomed to dealing with strangers without needing to draw their weapons to make their point. There are few problems that you can't talk your way out of.
Prerequisite: Must be from either Kerrigan or the Ashen Coast. Alternatively, must be a Halfling, Kaori or a Water Genasi.
Benefit: You take only a -5 penalty if you attempt a Diplomacy check as a full round action.
Normally, a diplomacy check takes 1 full minute, and rushing it imparts a -10 penalty.
In some areas, the youth grow up in tough neighborhoods, typically in lower castes. Others simply have lifestyles that tend to find them on the wrong end of a sword. In either case, the ability to speak, and quickly, often saves many lives; These individuals know that much to be true.
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gollark: I assume it's mostly just because it's a more recent issue, and possibly because it's smaller in scope and easier to deal with one than the others.
gollark: That works as a fully general counterargument for literally every problem except the worst one(s) that exist at some time.
gollark: I'm not sure how "some subgroup may end up able to shift the balance of sports rather a lot" is the same problem as "there exist many stupid people in America".
gollark: That seems like just another variation on the "other problems exist, so ignore this potential one" argument.
gollark: Those seem like oddly nuanced protest signs.
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