Sledgehammer (Fallout Supplement)

Standard

1

PL 3 Melee Weapon (Simple Weapons Proficiency)

Damage1d8 Magazine
Critical20 SizeLarge
Damage TypeBludgeoning Weight12 pounds
Range Increment Purchase DC4 TU/40 Caps
Rate of Fire RestrictionCommon, West Coast/East Coast

Description

A large hammer used to break down doors before the war, now very popular among muscular thugs.

d20 Modern Rules

The sledgehammer grants a +2 bonus to Strength checks to break down doors.

Craft/Repair
  • Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The sledgehammer can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
  • Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A sledgehammer can be repaired with mechanical parts with a Repair check. Alternatively, another sledgehammer can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other similar bludgeon weapons such as clubs for parts if the feat is possessed.



Back to Main Page D20 Modern Equipment
Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Melee

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
gollark: ++exec -L c-gcc```cint main(int apiohazard, char* *apioform) { char *buf = (char*)"hello apioh☭azards\0\0\0\0"; printf("out: %s", buf); return 0;}```
gollark: ++exec -L c-gcc```cint main(int apiohazard, char* *apioform) { char *buf = (char*)"hello apiohazards\0\0\0\0"; printf("out: %s", buf); return 0;}```
gollark: It probably won't be because then C people would go "BUT MY 1µs OF PERFORMANCE!".
gollark: ++exec -L c-gcc```cchar[1024] buf;int main(int apiohazard, char* *apioform) {// char *buf = (char*)"APIONODE\0\0\0\0"; printf("out: %s", buf); return 0;}```
gollark: I see.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.