Slave Occupation (Fallout Supplement)

Slave

Slavery, while illegal in the NCR and other settlements of well-meaning peoples, is rampant throughout the wasteland. Sometimes, a slave escapes, or is given a new lease on life by winning a gladiatorial battle, and these people oftentimes become adventurers.

Prerequisites

Age 12+

Benefits

Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, they receive a +1 competence bonus on checks using that skill.

Bluff, Concentration, Disguise, Hide, Listen, Perform, Sleight of Hand, Treat Injury.

Select either Combat Martial Arts, Great Fortitude, or Iron Will.

Bonus TUs/Caps: 0/00



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gollark: In Australia.
gollark: Wasn't there that APIOFORMIC antiencryption law recently?
gollark: Crimes are detected by the omnipresent monitoring drones, and neutralized via orbital bombardment.
gollark: The Freeish State of Gollarkia doesn't in the traditional sense.
gollark: No, I said sic.
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