Shadowed Ice Rune (5e Trap)

Shadowed Ice Rune

Magic trap

A small rune or runes on a wall covered in small patches of shadows, no matter how much light is shone upon the wall. Player must make a DC 17 Perception check to notice the anomalous patches of shadow. Once identified, players must make a DC 14 Investigation or Arcana check to see the rune. Every creature that starts their turn within 15 feet of the rune must make a DC 14 Constitution saving throw or take 11 (2d10) cold damage.


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gollark: Atmospheric bee density is much higher than that.
gollark: That is far too few.
gollark: We can usually ship you via a passenger railgun service.
gollark: Plus, output increases *tetrationally* if you have multiple units!
gollark: Why would you not want to be able to output that many bees?
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