Shadoweave Armor (3.5e Equipment)

Shadoweave Armor is specially treated leather that has been soaked in a viscous fluid-like solvent known as "Lamenta" which is lucid black-like ink that has a similar texture to tree sap and is told can only be harvested by someone already dead or born from the River Styx. The armor is a Light Gray with many shadowy hues, designed with many straps and buckles running down the chest and across the waist. Lamenta is found in very isolated areas of worlds where the Shadow Weave has greater influence then the Weave normally would, and harvested under very controlled conditions by Assassin or Cultist guilds that represent the interest of diabolical deities. The leather requires a month of treatment before being readied for use in armorsmith crafting, which then the material is sold to organizations with smithies or cities aligned with their interests who will set about making Shadoweave Armor for their members and/or clients. It is the only set of armor known to feature a cowl with actual protective leather. The cowl has two variations: one with the face cover, and one without. Each piece of armor is enchanted and engraved with silvery wisp-like coloration designs to add to the mysterious and nefarious nature of the armor's purpose.

Cost
HumanoidNonhumanoidSize
100gp150gpSmall
100gp150gpMedium
100gp150gpLarge
100gp150gpNone
  1. Prices pertain to each individual piece of armor rather than the total set. A creature that wishes to have armor of this set for them made that doesn't meet the armor's size proficiency will be required to pay triple the value as it is being custom-fitted and will take 1d4 days longer then normal craftsmanship.
Shadoweave Armor Set
Armor PiecesArmor TypeMagical EnhancementEnchantmentsMaximum Dex BonusArmor Check PenaltyArcane Spell Failure ChanceHardnessWeight
Shadoweave HoodMasterwork, LightAC Bonus +1+5 bonus to Lockpicking+6+0+15%+21 lbs.
Shadoweave ArmorMasterwork, MediumAC Bonus +2Poison Resistance 10+6+0+15%+55 lbs.
Shadoweave GlovesMasterwork, LightAC Bonus +1Sneak Attack does double damage.+6+0+15%+21 lbs.
Shadoweave BootsMasterwork, MediumAC Bonus +1+5 bonus to Hide and Move Silently+6+0+15%+22 lbs.
  1. Movement speed is affected by weight, not by the typing of the armor, per rules in a Tales of Vorrelia campaign.
  2. The Magical Enhancements and Enchantments are only applied when wearing the full set, if a character mix-n-matches with different armors then none of the bonuses of this armor set applies.
  3. Only the bonuses from Magical Enhancement to AC is accumulative, all other bonuses remain separate on armor pieces.



Back to Main Page 3.5e Homebrew Equipment Mundane Armor

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.