Sfartalheim (5e Campaign Setting)
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Presently
The Continent is in a state of turmoil as ancient knowledge is being rediscovered and the march of progress takes a step backward. Religious wars flares up in the wake of one contraventional monk that threaten to tear the realms apart. The idea of nationalism takes root among the races who live under vast empires who care not of cultures. External invaders are a constant worry as the Orcs make ready to invade the Continent again. Mercenaries once hired by the monarchies now turn to banditry to make money. Wild beast also seem to roam the countryside and it seems the last wave of the Dark Plague will hit the realms shortly when the eastern lands have already reported high death tolls. Endless wars have turned the once fertile lands in the middle of the Continent into the barren fields with most of the residents in these times just along for the ride.
The world is mostly based on the Renissance and the The Iliad when it comes to tone or how one should set the mood.
Setting Information
Players Guide
History of the (known) world
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