Sellsword, Variant (5e Subclass)

Sellsword

Rogue Subclass

Many adventurers live a life where the only work that matters to them is that which is paid for, some for fortune, some for honor, these mercenary soldiers are called sellswords.

Tools of the Trade

At 3rd level you gain proficiency in martial weapons and shields.

Professional Haggler

Starting at 3rd level, any whenever you make a roll regarding any exchange of currency you may re-roll the die, you must take the new roll.

Combat Veteran

Starting at 9th level, whenever you hit with a melee weapon attack against a creature while using a martial weapon you may reduce that creature's speed by 5ft until the end of it's next turn. You may reduce its speed further if you attack the creature again before the end of your turn.

Seeker of Opportunity

Starting at 13th level, you have advantage on opportunity attacks and gain +5 to your initiative modifier.

Intimidating Posture

Starting at 17th level, whenever you reduce a creature to 0 hit points, you may cause up to 3 additional creatures within 60ft to make a Wisdom saving throw against your charisma + your strength modifier or be frightened by you for up to one minute, the also ends if you are reduced to 0 hit point. The frightened creatures may use an action to re-take the Wisdom saving throw, on a success the effect is ended.


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gollark: Oh, and if you look at versions where it's "pull lever to divert trolley onto different people" versus "push person off bridge to stop trolley", people tend to be less willing to sacrifice one to save five in the second case, because they're more involved and/or it's less abstract somehow.
gollark: There might be studies on *that*, actually, you might be able to do it without particularly horrible ethical problems.
gollark: You don't know that. We can't really test this. Even people who support utilitarian philosophy abstractly might not want to pull the lever in a real visceral trolley problem.
gollark: Almost certainly mostly environment, yes.
gollark: It's easy to say that if you are just vaguely considering that, running it through the relatively unhurried processes of philosophizing™, that sort of thing. But probably less so if it's actually being turned over to emotion and such, because broadly speaking people reaaaallly don't want to die.
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