Sellsword, Variant (5e Subclass)

Sellsword

Rogue Subclass

Many adventurers live a life where the only work that matters to them is that which is paid for, some for fortune, some for honor, these mercenary soldiers are called sellswords.

Tools of the Trade

At 3rd level you gain proficiency in martial weapons and shields.

Professional Haggler

Starting at 3rd level, any whenever you make a roll regarding any exchange of currency you may re-roll the die, you must take the new roll.

Combat Veteran

Starting at 9th level, whenever you hit with a melee weapon attack against a creature while using a martial weapon you may reduce that creature's speed by 5ft until the end of it's next turn. You may reduce its speed further if you attack the creature again before the end of your turn.

Seeker of Opportunity

Starting at 13th level, you have advantage on opportunity attacks and gain +5 to your initiative modifier.

Intimidating Posture

Starting at 17th level, whenever you reduce a creature to 0 hit points, you may cause up to 3 additional creatures within 60ft to make a Wisdom saving throw against your charisma + your strength modifier or be frightened by you for up to one minute, the also ends if you are reduced to 0 hit point. The frightened creatures may use an action to re-take the Wisdom saving throw, on a success the effect is ended.


Back to Main Page 5e Homebrew Character Options Subclasses

gollark: But also probably do not cure all things ever trivially.
gollark: They *are* being tested as a treatment for a bunch of psychological things.
gollark: YET.
gollark: Oh no. My RSS feed thing was broken today due to some random configuration changes and now I am behind by 20 things somehow?
gollark: To be hypercontrarian, they might be being overcautious or something.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.