Sanguine Punishment (3.5e Feat)
Sanguine Punishment [Technician, Reserve]
3e Summary::You can manipulate your blood to be used as a stealthy weapon.
Prerequisite: Ability to use 4th-level Bender of the Sanguine Techniques.
Benefit: As long as you have a Bender of the Sanguine Technqiue of 4th level or higher available to cast and you have at least one cubic foot of blood in your body, you can make a sharp needle of blood stab at your foes as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level Technique you can currently use and deals 1d6 piercing damage per level of that Technique.
- As a secondary benefit, you gain a +1 competence bonus to your caster level when using a Bender of the Sanguine technique.
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gollark: My bee business is fairly successful, so I probably have money a bit.
gollark: Yes, but magic can seemingly do ridiculously powerful things even in lowmagic areas.
gollark: It sounds like that has MANY infinite energy exploits.
gollark: What does a "magic field generator" do?
gollark: I keep bees somewhere.
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