Samarie Heritage (3.5e Feat)

Samarie Heritage [Racial]

3e Summary::You have Samarie blood in your veins, which grants you incredible abilities.
Prerequisite: Ability to rage or cast arcane spells spontaneously.
Benefit: You gain +4 to saving throws against drugs and ingested poisons. Every hour you restore 1 point of ability damage/drain. You count as an evil creature for the purposes of qualifying for prerequisites.
Special: This feat can only be taken at first level.



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