SRD Talk:Ray

Changes From the Original SRD

Added (from Abilities and Conditions):

  • " A ray’s attack roll never takes a range penalty."
  • " Rays never allow a Reflex saving throw, but if a character’s Dexterity bonus to AC is high, it might be hard to hit her with the ray in the first place."
gollark: Maybe this is some sort of sped-up three-generation-rule thing.
gollark: It seems like they have a state of general disrepair going on and have badly patched over it.
gollark: Not *all* new phones are glued together and irrepairable, just lots of them!
gollark: Basically all widely-used software has had exploitable flaws of some kind, it doesn't seem to be getting better on the whole, and I don't want that sort of thing running my brain. At least actual brain hardware seems to mostly be insecure in ways which require physical access.
gollark: My main worry with uploading would be possible data loss due to not-entirely-refined processes and/or missing some important bits, and also the current horrible state of software security.
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