SRD Talk:Devil

CR?

I'm pretty sure this page shouldn't have the CR11 category. --  Tug   talk    contribs    email   23:03, 25 July 2009 (MDT)

Removed it. --Dmilewski 05:48, 27 July 2009 (MDT)
gollark: YES, SOME OFFENSE.
gollark: As I said, this is not very good code.]
gollark: Every rendered tile.
gollark: I suppose baidicoot thought "hmm, how might I find whether a player is on a tile I'm rendering". Now, you might think "hmm yes, the solution to this is just to maintain a map of coordinates to entities, or something like that". But no! The game ITERATES OVER ALL PLAYERS FOR EVERY SINGLE TILE.
gollark: Wow this is some very not good code.
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