SRD Talk:Creating Magic Items

In "Table: Estimating Magic Item Gold Piece Values", first line, last entry, gloves of dexterity link is fudged. also, in "Intelligent Item Creation" the link for intelligent items is fudged. —The preceding unsigned comment was added by 84.108.164.233 (talk • contribs) 05:44, 2 February 2008 (MST). Please sign your posts.

Fixed links. Thanks.--Dmilewski 08:07, 2 February 2008 (MST)

Under "Creating Magic Armor" and "Creating Magic Weapons," the links to special abilities for armor and shields link to a nonexistent table on SRD:Armor, and the links to special abilities for melee and ranged weapons are linked to nonexistent tables on SRD:Weapons. Zyxw59 18:44, 28 August 2008 (MDT)

mistake?

in 'Table: Summary of Magic Item Creation Costs' http://www.dandwiki.com/wiki/SRD:Creating_Magic_Items the line for scrolls, last collumn states that the base price of a scroll is '12.5 × level of spell × level of caster' where it should be '25 × level of spell × level of caster' if i am not mistaken.

Good catch. I checked this against other sources. Yes, a mistake. I corrected it.--Dmilewski 07:08, 29 August 2008 (MDT)

potion creation

'25 × level of spell × level of caster' should be '50 × level of spell × level of caster'

In the paragraph introducing body slot affinities, the word "cover" is linked to the SRD page for cover, despite it not being a reference to this mechanic. —The preceding unsigned comment was added by Bigboymemezone (talk • contribs) 2020-09-16 22:34:41. Please sign your posts.

Got it. Thanks. —Sledged (talk) 07:07, 17 September 2020 (MDT)
gollark: Sorry, Discord underwent cryoapioforms.
gollark: Also, are you using `go build` or what?
gollark: `-march=native` and whatever, for GCC (GTech™ C compiler).
gollark: Why don't you just emulate a better CPU on your CPU?
gollark: Oh, or use devnull-as-a-service.
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