SRD Talk:Craft Skill

One does not need to be a spellcaster to craft Alchemy items. Just thought I should bring that up as one of the tables on the page seems to indicate otherwise. —The preceding unsigned comment was added by 69.56.96.181 (talk • contribs) . Please sign your posts.

Yes, they do. It may or may not have been that way in 3.0 (I never played it, but I do know alchemy was handled differently), but it is that way in 3.5. See page 71 of the 3.5 Player's handbook for confirmation. --Daniel Draco 05:27, 6 May 2008 (MDT)
I'm sure most people aren't going to play like that; since having to be a spellcaster to make basic potions doesn't make any sense. You're mixing up alchemical ingredients to produce a specific effect. You aren't imbuing potions with spells like the Brew Potion feat (page 89 in the 3.5 handbook), which it makes sense that you'd have to be a spellcaster to take. Alchemy in D&D is screwy enough, having to be a spellcaster to use it in the first place just makes it pointless. —ClarityNHZach (talk) 21:05, 24 January 2015 (MST)

Types of Craft's

I am really interested in what types of Craft can one have, what can be made with each craft and if there are any synergies. for examlpe

Alchemy: potions synergy: none

Blacksmithing: Metal weapons, Armor and Misc. synergy: ...

and all other types.

Alchemy, Armorsmithing, Bowmaking, Weaponsmithing and Trapmaking are in the SRD table.
Carpentry, Pottery and Leatherworking are given as examples in the PHB.
I don't quite follow your proposed synergies. Potions are made with an item creation feat. Marasmusine (talk) 03:26, 12 December 2013 (MST)
TitleCraft
Alchemist, Apotechary, Herbalist, TalismongerAlchemy
Armorsmith, Crossbowmaker, WeaponsmithArmory
BlacksmithBlacksmithing
Bookbinder, Parchment makerBookbinding
Bowyer, FletcherBowmaking
BrewerBrewing
Copyist, Draftsman, Illuminator, Illustrator, Mapmaker, ScribeCalligraphy
Carpentry, Cartwright, Cooper, Joiner, Shipbuilder, WheelwrightCarpentry
Horner, Sigil-makerCarving
Chandler, Dyer, Soap makerChemistry
Foundry man, Tinker, TinsmithFoundry
GlassblowerGlassblowing
Cook, Innkeeper, ProvisioneerCooking
Lens maker, Jeweler, Gem cutterJewelry
Cordwainer, Skinner, TannerLeatherworking
Mason, plastererMasonry
Locksmith, Gunsmith , Trapmaker, WatchmakerMechanics
Decorator, Painter, Portrait-makerPainting
PotterPottery
SculptorSculpting
Miner, StonemasonStonemasonry
Draper, Hosier, MercerTailoring
Basket weaver, Fuller, Rope maker, WeaverWeaving
VintnerWinemaking
—ClarityNHZach (talk) 20:56, 24 January 2015 (MST)

smithing?

Can I have a generic blacksmithing or metalworking skill rather than weapons and armor being separate?

Sounds like something you should ask your DM. Marasmusine (talk) 08:36, 25 January 2015 (MST)
gollark: The reason for that is documented: `Permit access to "locked" computers by authorized agents of law enforcement.`.
gollark: If you care at all, and indeed if you don't, you can find most patched potatOS sandbox escapes by searching for `PS#` inside https://pastebin.com/wKdMTPwQ.
gollark: PS#D7CD76C0 is that you could do those during queueEvent. I should probably assign a bug number to the Polychoron-based version.
gollark: Yes, basically.
gollark: It's kind of just a different form of PS#D7CD76C0.
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