SRD Talk:Blindsight and Blindsense

Suggested Addition

SRD:Invisibility states: "A creature with blindsight can attack (and otherwise interact with) creatures regardless of invisibility." Blindsight should mention it to ease the number of cross referencing lookups needed.

Changes From the Original SRD

Combined Blindsight and Blindsense sections

Blindsight

Added (from Abilities and Conditions):

  • "Blindsight never allows a creature to distinguish color or visual contrast. A creature cannot read with blindsight.
  • "Blindsight does not subject a creature to gaze attacks (even though darkvision does).
  • "Blinding attacks do not penalize creatures using blindsight.
  • "Deafening attacks thwart blindsight if it relies on hearing.
  • "Blindsight works underwater but not in a vacuum.
  • "Blindsight negates displacement and blur effects."

Removed:

  • "This ability is similar to blindsense, but is far more discerning."

Blindsense

Added (from Abilities and Conditions):

  • "Blindsense is a lesser ability that lets the creature notice things it cannot see, but without the precision of blindsight, "
  • " (50% miss chance)"

Removed:

  • ", a creature with blindsense notices things it cannot see"
gollark: If I understand this code correctly, this string here is just entirely `\0` over and over again?
gollark: [REDACTED]
gollark: no.
gollark: The decompiler or decompiled output?
gollark: It seems to only use k.lua for SHA256, though.
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