SRD:Rat

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RAT

Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +4 melee (1d3–4)
Full Attack: Bite +4 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14 +16, Move Silently +10, Swim +10
Feats: Stealthy, Weapon FinesseB
Environment: Any
Organization: Plague (10–100)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:

These omnivorous rodents thrive almost anywhere.

COMBAT

Rats usually run away. They bite only as a last resort.

Skills: Rats have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks. A rat can always choose to take 10 on Climb checks, even if rushed or threatened. A rat uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks. A rat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

SEE WIKIPEDIA ENTRY: Rat



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gollark: I think `lts_length` is technically capable of causing segfaults in some situations too.
gollark: ```c#define REP(x) x x x x#define T1 "a"#define T2 REP(T1)#define T3 REP(T2)#define T4 REP(T3)#define T5 REP(T4)#define T6 REP(T5)#define T7 REP(T6)```This was part of my failed plan to implement hyperoperations in the preprocessor.
gollark: I said length TERMINATED.
gollark: ```cchar * lts_to_nullterminated(const char * apioform) { uint32_t len = lts_length(apioform); char * bee = malloc(len + 1); memcpy(bee, apioform, len); bee[len] = 0; // for purposes only return bee;}```Gaze upon my wondrous code.
gollark: Gibson, did YOU see and immediately integrate into all projects LTSes?
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