SRD:Padded Armor
This material is published under the OGL |
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Size | Cost | Armor Bonus | Weight | Hit Points | |||||||||||||||||||||||||||||||
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Humanoid | Nonhumanoid | ||||||||||||||||||||||||||||||||||
Fine | 2 gp 5 sp | 5 gp | +0 | 1 lb. | 1 | ||||||||||||||||||||||||||||||
Diminutive | 2 gp 5 sp | 5 gp | +0 | 1 lb. | 1 | ||||||||||||||||||||||||||||||
Tiny | 2 gp 5 sp | 5 gp | +0 | 1 lb. | 1 | ||||||||||||||||||||||||||||||
Small | 5 gp | 10 gp | +1 | 5 lb. | 2 | ||||||||||||||||||||||||||||||
Medium | 5 gp | 10 gp | +1 | 10 lb. | 5 | ||||||||||||||||||||||||||||||
Large | 10 gp | 20 gp | +1 | 20 lb. | 10 | ||||||||||||||||||||||||||||||
Huge | 20 gp | 40 gp | +1 | 50 lb. | 20 | ||||||||||||||||||||||||||||||
Gargantuan | 40 gp | 80 gp | +1 | 80 lb. | 40 | ||||||||||||||||||||||||||||||
Colossal | 80 gp | 160 gp | +1 | 120 lb. | 80 | ||||||||||||||||||||||||||||||
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Enhancements
These are the prices for this item when made with specific materials or enhancements.
Material | Cost1 | Hardness | Hit Points | Special | |
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Leather | 155 gp | 2 | 5 | — | |
Adamantine | n/a | n/a | n/a | — | |
Crystal, Deep | 1,005 gp | 10 | 30 | No rusting | |
Crystal, Mundane | 155 gp | 8 | 25 | No rusting | |
Dragonhide | n/a | n/a | n/a | — | |
Mithral | n/a | n/a | n/a | — | |
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Bonus Value | Additional Cost | Hardness Increase1 | Additional hp1 |
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+1 | +1,000 gp | +2 | +10 |
+2 | +4,000 gp | +4 | +20 |
+3 | +9,000 gp | +6 | +30 |
+4 | +16,000 gp | +8 | +40 |
+5 | +25,000 gp | +10 | +50 |
+6 | +36,000 gp2 | +12 | +60 |
+7 | +49,000 gp2 | +14 | +70 |
+8 | +64,000 gp2 | +16 | +80 |
+9 | +81,000 gp2 | +18 | +90 |
+10 | +100,000 gp2 | +20 | +100 |
+11 or more | + bonus squared × 10,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10 |
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Back to Main Page → 3.5e Homebrew → Equipment → Magical Armor Enhancements
See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document → Armor
gollark: They do have other non-coronavirus stuff to compute too, don't they?
gollark: FTL: Faster than Light, a spaaaaaace roguelike thing, has players able to do all kinds of cool tricks because of interesting interactions between things, but the AI is dumb and can't do those. It can't even do prioritization right.
gollark: Which would be fun and interesting!
gollark: Some games would be a lot harder with competent enemy AI.
gollark: It's closed source, too.
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