SRD:Mind Domain

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MIND DOMAIN

Granted Power: Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks. Gain a +2 bonus on Will saves against enchantment spells and effects.

Mind Domain Spells
  1. Comprehend Languages: You understand all spoken and written languages.
  2. Detect Thoughts: Allows “listening” to surface thoughts.
  3. Lesser Telepathic Bond: Link with subject within 30 ft. for 10 min./level.
  4. Discern Lies: Reveals deliberate falsehoods.
  5. Telepathic Bond: Link lets allies communicate.
  6. Probe Thoughts: Read subject’s memories, one question/ round.
  7. Brain Spider: Eavesdrop on thoughts of up to eight other creatures.
  8. Mind Blank: Subject is immune to mental/emotional magic and scrying.
  9. Weird: Fearful illusion affects all within 30 ft., either killing or dealing 3d6 damage.

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gollark: I was busy solving the copper crisis and was looking at making a rail link to heav.
gollark: Oh. Hmm. I should probably focus on that more then.
gollark: What's the actual aim of the game by the way? I wasn't paying attention. What's the win condition?
gollark: Heavpoot was on now actually.
gollark: I did pre-announce my existence.
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