SRD:Mind Domain
MIND DOMAIN
Granted Power: Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks. Gain a +2 bonus on Will saves against enchantment spells and effects.
- Mind Domain Spells
- Comprehend Languages: You understand all spoken and written languages.
- Detect Thoughts: Allows “listening” to surface thoughts.
- Lesser Telepathic Bond: Link with subject within 30 ft. for 10 min./level.
- Discern Lies: Reveals deliberate falsehoods.
- Telepathic Bond: Link lets allies communicate.
- Probe Thoughts: Read subject’s memories, one question/ round.
- Brain Spider: Eavesdrop on thoughts of up to eight other creatures.
- Mind Blank: Subject is immune to mental/emotional magic and scrying.
- Weird: Fearful illusion affects all within 30 ft., either killing or dealing 3d6 damage.
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gollark: I was busy solving the copper crisis and was looking at making a rail link to heav.
gollark: Oh. Hmm. I should probably focus on that more then.
gollark: What's the actual aim of the game by the way? I wasn't paying attention. What's the win condition?
gollark: Heavpoot was on now actually.
gollark: I did pre-announce my existence.
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