SRD:Leather Armor

This material is published under the OGL
Leather [Light ]
Maximum Dex Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure Chance: 10%
Hardness: 2
SizeCostArmor
Bonus
WeightHit
Points
HumanoidNonhumanoid
Fine5 gp10 gp+11-1/2 lb.1
Diminutive5 gp10 gp+11-1/2 lb.1
Tiny5 gp10 gp+11-1/2 lb.2
Small10 gp20 gp+27-1/2 lb.5
Medium10 gp20 gp+215 lb.10
Large20 gp40 gp+230 lb.20
Huge40 gp80 gp+275 lb.40
Gargantuan80 gp160 gp+2120 lb.80
Colossal160 gp320 gp+2180 lb.160
Speed
Base20 ft.30 ft.40 ft.50 ft.60 ft.70 ft.80 ft.90 ft.100 ft.
Armored20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.

Enhancements

These are the prices for this item when made with specific materials or enhancements.

Leather Material Enhancements
MaterialCost1HardnessHit PointsSpecial
Masterwork Leather160 gp210
Adamantinen/an/an/a
Crystal, Deep1,010 gp1060No rusting
Crystal, Mundane160 gp850No rusting
Dragonhiden/an/an/a
Mithraln/an/an/a
  1. The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.
Magical/Psionic Armor and Shield Enhancements
Bonus ValueAdditional CostHardness Increase1Additional hp1
+1+1,000 gp+2+10
+2+4,000 gp+4+20
+3+9,000 gp+6+30
+4+16,000 gp+8+40
+5+25,000 gp+10+50
+6+36,000 gp2+12+60
+7+49,000 gp2+14+70
+8+64,000 gp2+16+80
+9+81,000 gp2+18+90
+10+100,000 gp2+20+100
+11 or more+ bonus squared
× 10,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.

Back to Main Page 3.5e Homebrew Equipment Magical Armor Enhancements

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Armor

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