SRD:Heavy Warhorse
HEAVY WARHORSE
Size/Type: | Large Animal |
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Hit Dice: | 4d8+12 (30 hp) |
Initiative: | +1 |
Speed: | 50 ft. (10 squares) |
Armor Class: | 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 |
Base Attack/Grapple: | +3/+11 |
Attack: | Hoof +6 melee (1d6+4) |
Full Attack: | 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +7, Ref +5, Will +2 |
Abilities: | Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6 |
Skills: | Listen +5, Spot +4 |
Feats: | Endurance, Run |
Environment: | Temperate plains |
Organization: | Domesticated |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | — |
Level Adjustment: | — |
Horses are widely domesticated for riding and as beasts of burden.
These animals are similar to heavy horses but are trained and bred for strength and aggression.
Carrying Capacity: A light load for a heavy warhorse is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds. A heavy warhorse can drag 4,500 pounds.
COMBAT
A horse not trained for war does not normally use its hooves to attack. Its hoof attack is treated as a secondary attack and adds only half the horse’s Strength bonus to damage. (These secondary attacks are noted with an asterisk in the Attack and Full Attack entries for the heavy horse and the light horse.)
A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
SEE WIKIPEDIA ENTRY:
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