SRD:Frightened
Frightened
A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
Frightened is like shaken, except that the creature must flee if possible. Panicked is a more extreme state of fear.
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gollark: Macron is a dangerous cognitohazard.
gollark: It is unsafe. You can print to `/proc/self/mem`. Very dangerous.
gollark: Did you know? For any given prime number p, it's too late. It's already happening. It cannot be stopped.
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