SRD:Frightened

This material is published under the OGL

Frightened

A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.

Frightened is like shaken, except that the creature must flee if possible. Panicked is a more extreme state of fear.


Back to Main Page 3.5e Open Game Content System Reference Document Combat

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Macron is a dangerous cognitohazard.
gollark: It is unsafe. You can print to `/proc/self/mem`. Very dangerous.
gollark: Did you know? For any given prime number p, it's too late. It's already happening. It cannot be stopped.
gollark: Our GTech™ beeologists have unfortunately been unable to source the music in the "5D Chess With Multiverse Time Travel" video.
gollark: That is *fairly* cool music, hmm.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.