SRD:Fire Immunity
Fire Immunity
A creature with fire immunity never takes fire damage. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Special Abilities
gollark: See, the issue is, we might get a different set of less nice lizard overlords who *will* do that and have the infrastructure in place.
gollark: Slightly.
gollark: That's just what the government tells us to keep us complacent.
gollark: Which makes sense, since it's the lizards spying on us from on top of the dome above the hexagonal Earth.
gollark: They just say "but TERRORISM" to shut down any critical reasoning about it and paint anyone who disagrees as *unpatriotic* and *eeeevil*.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.