SRD:Fire Immunity

This material is published under the OGL

Fire Immunity

A creature with fire immunity never takes fire damage. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.


Back to Main Page 3.5e Open Game Content System Reference Document Special Abilities

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: See, the issue is, we might get a different set of less nice lizard overlords who *will* do that and have the infrastructure in place.
gollark: Slightly.
gollark: That's just what the government tells us to keep us complacent.
gollark: Which makes sense, since it's the lizards spying on us from on top of the dome above the hexagonal Earth.
gollark: They just say "but TERRORISM" to shut down any critical reasoning about it and paint anyone who disagrees as *unpatriotic* and *eeeevil*.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.