SRD:Eclipse
With this spell, the character can create a limited eclipse, as though a heavenly body moves between the sun and the earth. The landscape within a five-mile radius of the character’s location experiences the dimming of the sun as a disk the character creates passes in front of it, culminating in a complete blackout and accompanying coronal ring. The eclipse follows the character across the landscape for up to 8 hours, or until the sun goes down, or until the character dismisses the eclipse. The character does not need to concentrate on the eclipse while it lasts.
This material is published under the OGL |
Conjuration (Creation, Transportation) | |
Spellcraft DC: | 42 |
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Components: | V, S, X P |
Range: | 200 miles |
Area: | 5-mile radius, centered on you |
Duration: | Up to 8 hours (D) |
Saving Throw: | None |
Spell Resistance: | No |
To Develop: | 378,000 gp; 8 days; 15,1200 XP. Seeds: Conjure (DC 21), transport (to move disk into position 100 miles up) (DC 27). Factors: increase mass by 1,000% (+40 DC), spread mass into paper-thin disk (ad hoc +2 DC), keep disk in place for 8 hours (ad hoc +10 DC). Mitigating factors: increase casting time by 9 minutes (–18 DC), burn 4,000 XP (–40 DC). |
XP Cost: 4,000 XP.
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