SRD:Divine Radiance (Divine Ability)

This material is published under the OGL

Divine Radiance

Prerequisite: Good alignment, Sun domain.

Benefit: The deity can shed light in a (10 feet x divine rank) emanation from its body. This light counters and dispels all darkness effects (unless created by a deity of higher rank) and causes pain and damage to undead creatures, who take 2d8 points of damage per round with no save. As a full attack action, the deity can generate up to three rays of scorching light that can strike targets up to a number of miles away equal to the deity’s divine rank. Each ray deals 1d6 points of damage per 2 divine ranks. Undead take 1d12 points of damage per 2 divine ranks.

Suggested Portfolio Elements: Good, light, sun.


Back to Main Page 3.5e Open Game Content System Reference Document Divine Abilities

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: WHY MUST THEY MAKE US SUFFER?!
gollark: Why would they do this to us?!
gollark: small brain: use a vector image editor to edit SVGsmedium brain: edit the raw text of SVGslarge brain: edit programs which output SVGs
gollark: Fish is neat. I use it on my laptop, though my servers get oddly configured zsh.
gollark: I just saved the osmarks.tk achievement system in the Wayback Machine so it will persist forever.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.