SRD:Cold Warding (Epic Armor Enhancement)
Cold Warding
The armor absorbs the first 50 points of cold damage per round that the wearer would normally take (similar to the resist energy spell).
Caster Level: 21st; Prerequisites: Craft Magic Arms and Armor, Craft Epic Magic Arms and Armor, protection from energy; Market Price: +6 bonus.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Magic Items
gollark: They run on enderpearl magic, you see.
gollark: There's something reassuring about seeing the oddly purple fusion plasma in the reactor, and not out of it.
gollark: I'd like the option for transparent ones to remain.
gollark: Texture for WHAT?
gollark: https://www.schlockmercenary.com/2007-10-11
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.