SRD:Cold Immunity

This material is published under the OGL

Cold Immunity

A creature with cold immunity never takes cold damage. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.


Back to Main Page 3.5e Open Game Content System Reference Document Special Abilities

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: If I had done that, would I say so instead of merely basking in the knowledge that those devices were, hypothetically, part of the PotatOS Computing Network™ and able to do arbitrary computation/networking tasks as required (via SPUDNET)?
gollark: But yes, I totally didn't* remotely install potatOS in place of the firmware on all your network accessible devices.
gollark: Oh yes, SPUDNET-py.
gollark: What are you actually doing?
gollark: Imagine utilizing slash commands for robotic purposes.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.