SRD:Cold Immunity
Cold Immunity
A creature with cold immunity never takes cold damage. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Special Abilities
gollark: If I had done that, would I say so instead of merely basking in the knowledge that those devices were, hypothetically, part of the PotatOS Computing Network™ and able to do arbitrary computation/networking tasks as required (via SPUDNET)?
gollark: But yes, I totally didn't* remotely install potatOS in place of the firmware on all your network accessible devices.
gollark: Oh yes, SPUDNET-py.
gollark: What are you actually doing?
gollark: Imagine utilizing slash commands for robotic purposes.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.