SRD:Cold Immunity

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Cold Immunity

A creature with cold immunity never takes cold damage. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.


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gollark: Just do not block the end of roads. OR ELSE.
gollark: Yes, you can arbitrarily claim stuff and build in it.
gollark: Didn't be pledge not to?
gollark: I would not call Chorus City cube-like.
gollark: If dynmap and one of the CCIM computers were up they would display greetings instead.
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