SRD:Cold Immunity
Cold Immunity
A creature with cold immunity never takes cold damage. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
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gollark: ++data inc xp
gollark: I look for any potential dangers in the area, d6.
gollark: I... have a hat now, then?
gollark: Please use your magic on trees and the ground and such.
gollark: Good how? I will be COLD.
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