SRD:Calling Subschool
Calling Subschool
A calling spell transports a creature from another plane to the plane you are on. The spell grants the creature the one-time ability to return to its plane of origin, although the spell may limit the circumstances under which this is possible. Creatures who are called actually die when they are killed; they do not disappear and reform, as do those brought by a summoning spell (see below). The duration of a calling spell is instantaneous, which means that the called creature can’t be dispelled.
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gollark: Indeed.
gollark: I mean you're writing more code than necessary for that. More detailed error messages are probably good.
gollark: That... is basically what verbose means?
gollark: This is verbose and loses information, yes.
gollark: I'm not saying C programs will immediately explode and segfault and erase all your data if a file doesn't exist or something. I'm saying that manually propagating error codes, which seems to be the general approach to error handling (outside of just immediately `exit`ing or `longjmp`y things), is verbose and bad.
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