SRD:Calling Subschool

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Calling Subschool

A calling spell transports a creature from another plane to the plane you are on. The spell grants the creature the one-time ability to return to its plane of origin, although the spell may limit the circumstances under which this is possible. Creatures who are called actually die when they are killed; they do not disappear and reform, as do those brought by a summoning spell (see below). The duration of a calling spell is instantaneous, which means that the called creature can’t be dispelled.


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gollark: And those wouldn't allow teleporting, silly.
gollark: Because ale is bees.
gollark: This would also provide an excuse for having a very overengineered power grid.
gollark: I could, at least, do stuff like install spatial IO "teleporters", and install spatial IO systems in random corridors.
gollark: Unfortunately, we don't have [REDACTED], so I can't really do non-euclidean spaces without (very obvious) spatial IO hacks.
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