SRD:Breastplate

This material is published under the OGL
Breastplate [Medium ]
Maximum Dex Bonus: +3
Armor Check Penalty: –4
Arcane Spell Failure Chance: 25%
Hardness: 10
SizeCostArmor
Bonus
WeightHit
Points
HumanoidNonhumanoid
Fine100 gp200 gp+23 lb.1
Diminutive100 gp200 gp+23 lb.3
Tiny100 gp200 gp+23 lb.6
Small200 gp400 gp+515 lb.12
Medium200 gp400 gp+530 lb.25
Large400 gp800 gp+560 lb.50
Huge800 gp1,600 gp+5150 lb.100
Gargantuan1,600 gp3,200 gp+5240 lb.200
Colossal3,200 gp6,400 gp+5360 lb.400
Speed
Base20 ft.30 ft.40 ft.50 ft.60 ft.70 ft.80 ft.90 ft.100 ft.
Armored15 ft. 20 ft. 30 ft. 35 ft. 40 ft. 50 ft. 55 ft. 60 ft. 70 ft.

Description/Notes

Breastplates come with a helmet and greaves.

Enhancements

These are the prices for this item when made with specific materials or enhancements.

Breastplate Material Enhancements
MaterialCost1HardnessHit PointsSpecial
Steel350 gp1025
Adamantine10,200 gp2033Grants wearer DR 2/—
Crystal, Deep1,200 gp1025No rusting
Crystal, Mundane350 gp820No rusting
Dragonhide700 gp108Usable by druids
Mithral4,200 gp1525Half weight,
Treated as light armor,
increased max Dex bonus (+2),
reduced armor check penalty (3; min 0),
reduced arcane spell failure chance (10%)
  1. The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1, except mithral. The armor check penalties for mithril armor and shields are reduced by 3.
Magical/Psionic Armor and Shield Enhancements
Bonus ValueAdditional CostHardness Increase1Additional hp1
+1+1,000 gp+2+10
+2+4,000 gp+4+20
+3+9,000 gp+6+30
+4+16,000 gp+8+40
+5+25,000 gp+10+50
+6+36,000 gp2+12+60
+7+49,000 gp2+14+70
+8+64,000 gp2+16+80
+9+81,000 gp2+18+90
+10+100,000 gp2+20+100
+11 or more+ bonus squared
× 10,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.

Back to Main Page 3.5e Homebrew Equipment Magical Armor Enhancements

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Armor

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