SRD:Blinded
Blinded
The character cannot see. He takes a –2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a –4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
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gollark: To clarify, this isn't exactly an inherent feature of them but a deliberate design feature called "proof of work" which is used in most cryptocurrencies. There aren't very many "fair" ways to allocate new coins which also work in a cryptocurrency context.
gollark: Yes, it has several hundred or thousand options and all the different settings for different codecs and also weird video filter syntax.
gollark: Maybe not "convenient" due to the utterly eldritch CLI but you know.
gollark: ffmpeg is a very convenient audio/video converter tool.
gollark: https://cdn.discordapp.com/attachments/834836108000886805/890803443969695764/aefba502f46e5f061416b2ec54f266baffdfed94ef5f00c425b6ebd48579282c_1.mp4
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