SRD:Behemoth Eagle

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BEHEMOTH EAGLE

Behemoth Eagle
Size/Type: Colossal Outsider (Extraplanar)
Hit Dice: 21d8+126 (220 hp)
Initiative: +20 (+12 Dex, +8 Superior Initiative)
Speed: 20 ft., fly 160 ft. (poor)
Armor Class: 24 (+12 Dex, –8 size, +10 natural), touch 14, flat-footed 10
Base Attack/Grapple: +21/+44
Attack: Claw +25 (5d10+7) melee
Full Attack: 2 claws +25 (5d10+7) melee, bite +20 (4d12+3) melee
Space/Reach: 30ft./20 ft.
Special Attacks:
Special Qualities: Evasion, SR 30
Saves: Fort +18, Ref +24, Will +16
Abilities: Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16
Skills: Diplomacy +27, Jump +3, Knowledge (geography, history, nature, religion, the planes) +27, Listen +30, Search +27, Sense Motive +28, Spot +41, Survival +28
Feats: Alertness, Endurance, Flyby Attack, Improved Initiative, Iron Will, Skill Focus (Spot), Superior Initiative, Weapon Finesse
Environment: Any forest, hill, mountains, and plains
Organization: Solitary or pair
Challenge Rating: 18
Treasure: None
Alignment: Always neutral
Advancement: 21–42 HD (Colossal)
Level Adjustment:

COMBAT

Skills: *A behemoth eagle receives a +8 racial bonus on Spot checks.

Carrying Capacity: A light load for a behemoth eagle is up to 2,400 pounds; a medium load, 2,401–4,800 pounds; and a heavy load, 4,801–7,200 pounds.

SEE WIKIPEDIA ENTRY: Eagle



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gollark: What? That's wrong.
gollark: Besides, a differential probe would differentiate them, and if mains is a sine wave you'll just get a phase-shifted sine wave.
gollark: You can't just multiply voltages. That's obviously illegal.
gollark: (since SIMD good)
gollark: I should see if I can make a vectorized version of the thingy.
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