Revolving Rifle (4e Equipment)
Revolving Rifle
Superior Ranged Weapons
Two-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
Revolving Rifle | +3 | 1d8 | 20/40 | 250 gp | 12 lb | Firearm | Load Free*, Powder Crit |
A rifle that can fire six shots before having to be reloaded .
- Ammunition
The rifled musket uses gunpowder and ball.
- Powder Crit
The rifled musket deals more damage when you score a critical hit with it, though not as much as a High Crit weapon. It deals an extra 2 damage at 1st–10th levels, an extra 4 damage at 11th–20th levels, and an extra 6 damage at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon.
- Load Free*
It takes a standard action, and both hands, to reload all six chambers. It takes a free action to chamber to the next round.
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