Relics (The Silver Lands Supplement)
“ | ...And even if I remembered what it was like, I wouldn't tell you! | ” |
—Ancient quickblade, speaking to a crysaeli historian. |
Relics
The relics, as they are known by the inhabitants of the Silver Lands, are all that is left (besides some ruins and other artifacts) of a lost civilization that fell millenniums ago. These mechanical wonders, built with a mixture of ancient magic and technology, range from simple to complex, from ordered and calm to a bit... well, insane.
About the Relics
Relics are basically constructs, and in a Silver Lands campaign setting, you should probably not allow characters to build constructs of their own. However, some relics may be playable.
Usable Constructs
following is a list of constructs you can easily use as relics, as well as ones not to use.
Use:
- Iron Golem
- Stone Golem (rare)
Do Not Use:
- Flesh Golem
- Clay Golem
- Most Other Golems
- Inevitable
New Relics
- Bronzes
- Clockworkers
- Demolishers
- Gears
- Graftlings
- Guardians
- Mechanical Hounds
- Megaliths
- Orderlies
- Quickblades
- Stocks
- Warblades
- Warmakers
Back to Main Page → 3.5e Homebrew → Campaign Settings → Rytha and Bas'Mera, The Silver Lands → Creatures.
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gollark: Oh, I see, it pretends to be a reverse proxy and some poorly configured thing accepts it.
gollark: What do you mean "editable HTTP request IP headers"? Why would browsers send their IP as a header?
gollark: RotaryCraft has a "bedrock breaker" machine actually.
gollark: You would probably run into... friction issues, I think, big ones at high velocities... if it was very curved.
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