Refined Tremorsense (5e Feat)

This page is incomplete and/or lacking flavor. Reason: there's no tremorsense as a trait or feature for players in dnd


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This page is of questionable balance. Reason: weight based defense (that 20lb bit) doesn't make sense with the 5e rules, it should be changed to size of the creature


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Refined Tremorsense

Prerequisites: Character must have Tremorsense
Your sense of touch has become more refined, allowing use of Tremorsense in ways you hadn't previously thought of.

You can feel earth that isn't connected to the ground, along with anything connected to it that gives off vibrations you can detect.

If you have at least 5 feet of movement remaining during or after your turn, you can use a reaction to impose disadvantage on a ranged attack of a projectile before it can hit you, as long as you aren't surprised.

You can tell if someone is lying by feeling changes to their heartbeat. You must use your concentration, you must be touching them to be able to discern this



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gollark: So it should be using 2n but whatever.
gollark: Presumably step by 2.
gollark: ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡
gollark: That doesn't seem very directly applicable, yes.
gollark: The e^nπ even.
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