Red Magic (3.5e Feat)
Red Magic [General, Metamagic]
3e Summary::A powerful if reckless multicasting feat
Prerequisite: Must be able to spontaneously cast magic and must use spell points
Benefit: Can cast multiple offensive spells in a turn as long as the spells have the same target/location of impact
Normal: subject to normal restrictions
Special: each spell after the first consumes 50% more (rounded up) spell points additive (ex: level 2 spell takes 3 spell points cast 1 as normal 2nd spell costs 50% so a level 2 spell now costs 5 3rd spell costs 100% more 4th 150% etc etc...)
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gollark: <:dodecahedron:724893894822854697> you utterly.
gollark: :doecahedron:a
gollark: https://www.kmeme.com/2020/10/gpt-3-bot-went-undetected-askreddit-for.html?m=1
gollark: * repo
gollark: Anyway, consider it MIT until I actually add to the reports.
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