Rasfar (3.5e Race)

Personality

Rasfar are a strange people. They love nature, peace, and freedom. They are also very arrogant and love none of those things as much as themselves. The only thing that Rasfar care greatly about are things that have to do with their advancement towards enlightenment. For that reason the most common classes that Rasfar like to be are Druids and Monks.

Physical Description

Rasfar tend to be slightly shorter than most humans growing at highest only about 5'9, They weigh about 110-130 lbs and are usually very lanky but have strong lean muscles, their skin is usually a light tan color,with freckles covering most of their body. Their eyes tend to be silver with some hue of blue. Rasfar almost always have dark brown or black hair that is either completely shaved to be bald or grown very long with dreadlocks, their hair is very sun sensitive and can be bleached a shiny silver color when in the sun for long periods of time. Rasfar usually don't have facial hair but some have small beards or sideburns. Rasfar ears are slightly pointed

Relations

Rasfar are shy but can be extremly friendly if introduced to someone. often giving things away to show friendship. They deal heavily in the trade of herbs and plants and are often skilled in botany and the ability to cure wounds with plants

Alignment

Rasfar tend to be Chaotic Neutral to Chaotic Good, not very often are they ever evil. They believe love is one of the most important things in life, they are also hardly ever lawful because they believe that a man should be free to do as he wishes.

Lands

Rasfar are most comfortable in plains and other places ideal for growing plants but can be found anywhere and often live in small communes were they share food and other commodities with each other.

Religion

Rasfar religeon is yet to be understood, though it is known that it revolves greatly around love, peace, nature, freedom, happiness, and enlightenment.

Language

common

Names

Rasfar dont name their children, instead all Rasfar have to spend time in great meditation to decide what their name is going to be.

Racial Traits

  • Rasfar get a bonus feat at level 1
  • +2 to Dexterity & -2 to Charisma: Rasfar are very flexible because they practice a yoga like activity called sol
  • Humanoid: they are closly related to humans with relations to elves
  • Size:Medium
  • Rasfar base land speed is 30ft.: They can hover crosslegged while meditating but they travel to slow to be actually useful
  • Telepathy (Su) : Rasfar have the abilitie to communicate with other people through their mind but generally only speak with those that know them well, or those who can't speak
  • Automatic Languages: Common
  • Bonus Languages: Rasan
  • Favored Class: Monk

Vital Statistics

Table: Rasfar Random Starting Ages
AdulthoodSimpleModerateComplex
18 years+ 1d12+2d12+3d12
Table: Rasfar Aging Effects
Middle Age1Old2Venerable3Maximum Age
130 years260 years380+ years+3d20 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Rasfar Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male5' 9"+1d8130 lb.× NA
Female5' 7"+1d8110 lb.× NA



Back to Main Page 3.5e Homebrew Races

gollark: !roll d6
gollark: I am going to mine nonfuel in mines 1, 2 and 3.
gollark: I'm going to mine fuel in mines 1, 2 and 3.
gollark: My existing mine is to be renamed Mine 0. I build Mine 1, 2 and 3.
gollark: It has, I believe, been two hours since I built and used mine.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.