Random Supernatural Being Generator (DnD Other)
Size
d24 | Size |
---|---|
1 | Tiny ( less than 1') |
2 | Tiny (1' - 2') |
3-4 | Small (2' - 3') |
5-6 | Small (3' - 4') |
7-9 | Medium (4' - 6') |
10-12 | Medium (6' - 8') |
13-15 | Large (8' - 12') |
16-18 | Large (12' - 16') |
19-20 | Huge (16' - 24') |
21-22 | Huge (24' - 32') |
23 | Gargantuan (32' - 48') |
24 | Gargantuan (48' - 64') |
Characteristics
Beauty
d10 | Looks |
---|---|
1 | The creature is the classical "perfect specimen": Extremely masculine (if male) or extremely feminine (if female) with ideal humanoid features. |
2 | The creature has a divine, angelic sort of beauty. |
3 | The creature looks extremely cute and innocent. |
4 | The creature is an ugly sort of cute; even if it looks gross, you can't help but feel pity for it. |
5 | The creature radiates a magnetic aura of attraction that inspires love in others regardless of its physical appearance. |
Death
d10 | Looks |
---|---|
1 | The creature has a completely skeletal body, with no flesh. |
2 | The creature has one or more skeletal limbs. |
3 | The creature has the head and face of a skeleton. |
4 | The creature looks and smells like a rotting corpse. |
5 | The creature has one or more rotten limbs. |
6 | The creature has the head and face of a rotting corpse. |
7 | The creature is constantly oozing blood from its eyes or skin, even if it has no visible wounds. |
8 | The creature looks badly maimed and torn apart, as if was recently and violently murdered. |
9 | The creature is deathly pale white or yellow, like a corpse. |
10 | The creature is filthy, and constantly caked with blood, dirt, and filth. |
Elemental
d10 | Looks |
---|---|
1 | The creature is perpetually on fire. |
2 | The creature is made of fire or lava. |
3 | The creature is made of ice. |
4 | The creature is a living, three-dimensional shadow. |
5 | The creature radiates an aura of seering heat or freezing cold. |
6 | The creature is made of light or some other energy. |
7 | The creature is made of clay or stone. |
8 | The creature is a walking tree or some other sort of plant. |
9 | The creature is made of mist, fog, or smoke. |
10 | The creature is constantly cloaked in darkness, making it hard to discern its features. |
11 | The creature is constantly radiating blindingly bright light, making it hard to discern its features. |
12 | The creature's lower body is made of energy; it hovers or flies around. |
Freakish Proportions
d14 | Looks |
---|---|
1 | The creature has an oversized head. |
2 | The creature has a huge jaw and a ridiculously thick neck. |
3 | The creature has a tiny head that is too small for its body. |
4 | The creature has oversized ears. |
5 | The creature has oversized eyes. |
6 | The creature has an oversized nose. |
7 | The creature has oversized hands. |
8 | The creature has oversized feet. |
9 | The creature has one or more huge, muscular arms. |
10 | The creature has one or more huge, muscular legs. |
11 | The creature has disproportionately long, slender arms. |
12 | The creature has disproportionately long, slender legs. |
13 | The creature has a hulking, massively muscular torso. |
14 | The creature is extremely slender. |
15 | The creature is extremely fat. |
Mechanical
d10 | Looks |
---|---|
1 | The creature has metal armor grafted to its body. |
2 | The creature is completely covered with a metal exoskeleton. It may look like a robot, a golem, or an animated suit of armor. |
3 | The creature is mechanical on the inside. It may have a clockwork brain, or bleed oil instead of blood. |
4 | The creature has a mechanical head. |
5 | The creature has one or more metal, artificial limbs. |
6 | The creature has wheels or treads for a lower body. |
7 | The creature's limbs end in manufactured weapons (e.g. swords or guns), have built-in weapons, or can transform into weapons. |
8 | The creature has a metal skeleton on the inside. |
9 | The creature has metal teeth and claws. |
10 | The creature is split vertically into a mechanical half and a biological half. |
gollark: For a thing I'm working on I need mathy blocks and wikilinks, and yet markdown does not support these without having to bodge some horrible custom parsing on top.
gollark: CommonMark is well-supported but also nightmarishly complex to implement and it doesn't support stuff like mathy blocks.
gollark: The main issue with Markdown is that the standards for it are basically useless.
gollark: I mostly write content as markdown, which renders somewhat consistently.
gollark: Idea: Esolang based on text formatting.
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