Rajue (3.5e NPC)
A lone assassin for hire simply known as Rajue. He is a cold emotionless killer who does what is required to get the job done. He will do any job...for the right price. No one knows who he is, he has no friends, no family and is in no organizations but he is an infamous killer on the black market. He can do any job from infiltration unnoticed to a mass slaughter. He wears a white mask with black eye holes. When he isn't wearing the mask he has cold ice blue eyes and black hair done in a short emo style with a pleasant face. His body is lean and muscular with a few scars from various wounds the most noticeable being a lopsided cross covering his entire back. He wears a long black coat with a high collar, black pants and a pair of black boots. All of his weapons are hidden yet easy to draw when needed.
Male High Elf Rogue 10/Assassin 10 | |
NE M Humaniod (High Elf) | |
Init/Senses | +15/Listen +16, Spot +16 |
Languages | Common, Elven, Draconic, Infernal, Abyssal, Undercommon, Dwarven, Goblinoid |
AC | 37, touch -, flat-footed -; Improved Uncanny Dodge, Improved Evasion (+15 dexterity, +12 magic armor) |
hp | 140 (20d6+80) (20 HD) |
Fort/Ref/Will | +10/+29/+9 |
Speed | 60 ft. |
Melee | +5 Deadly Graceful Striking Keen Speed Carbonized Steel Kard +34/+34/+29/+24 (1d6+15/18-20x2) |
Ranged | +1 Carbonized Steel Assassin Needles +29/+25/+21 (1d4+3/18-20x3) |
Base Atk/Grp | +14/+9/+4/+14/+9/+4 |
Atk Options | Sneak Attack, Death Attack, Assassin's Precision, Battle Acupuncture, Multiple Throw |
Special Actions | Sneak Attack 10d6, Acrobatic Attack |
Combat Gear | 3 Flash Coins, 1 Tanglefoot Bag, 2 Smokesticks, 2 Vials of Black Lotus Extract, 2 Vials of Drow Poison |
Spells Known | ({{{pd}}}): 4th (3/day)—Dimension Door, Modify Memory, Freedom of Movement, Clairaudience/Clairvoyance, Greater Invisibility 3rd (3/day)—Nondetection, Misdirection, Deep slumber, Deeper Darkness, Magic Circle Against Good 2nd (3/day)—Darkness, Fox's Cunning, Pass without Trace, Undectable Alignment, Spider Climb 1st (3/day)—Disguise Self, Detect Poison, Jump, Obscuring Mist, Feather Fall, True Strike |
Abilities | Str 16, Dex 28+12, Con 18, Int 22, Wis 16, Cha 18 |
SQ | Trapfinding, Trap Sense +3, Improved Uncanny Dodge, Improved Evasion, Poison Use, +5 save vs. poison, Hide in Plain Sight, Slippery Mind |
Feats | Weapon Focus Assassins Needles, Weapon Finesse, Needles Mastery, Deadly Precision, Fear, Acrobatic, Quick Draw, Acrobatic Attack |
Skills | Balance +45, Bluff +17, Climb +36, Craft (Alchemy) +21, Decipher Script, +21, Diplomacy +11, Disable Device, +26, Disguise +14, Escape Artist +36, Forgery +16, Gather Information +17, Hide +33, Intimidate +21, Jump +32, Listen +16, Move Silently +33, Search +29, Sense Motive +16, Sleight of Hand +25, Spot +16, Swim +10, Tumble +49, Use Rope +25 |
Possessions | combat gear plus +5 Deadly Graceful Striking Keen Speed Carbonized Steel Kard, +1 Carbonized Steel Assassins Needles (30), Thieves' Gloves of Tools, +6 Gloves of Dexterity, +5 Ring of Defense, +8 Bracers of Armor, Ring of Blinking, Assassins Coat, Boots of Swiftness, Necklace of Adaption, Hat of Disguise (Mask), 3 Magic Keys, 2 Glowchalks, 2 Antitoxins, 2 Tindertwigs |
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