Quickdraw (5e Feat)

Quickdraw

Prerequisites: Dexterity 13 or higher, proficiency in at least one type of weapon.
Your hands are fast, and your aim is true. You gain the following benefits:

  • When initiative is rolled, but before any turns are taken, you may use your reaction to make a single weapon attack.
  • Drawing or stowing a weapon does not consume your object interaction.



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