Puncher Homunclus (3.5e Creature)
A diminutive human-like creature stands before you. It winds up its arm slowly, a gleam of wickedness in his eyes.
Puncher Homunclus | |
---|---|
Size/Type: | Diminutive Construct |
Hit Dice: | 1d10+3 (13 hp) |
Initiative: | +1 |
Speed: | 10 ft. |
Armor Class: | 16 (+1 natural,+1 Dexterity, +4 size), touch 14, flat-footed 15 |
Base Attack/Grapple: | +0/-10 |
Attack: | Punch +6(1d3+2) |
Full Attack: | Punch +6(1d3+2) |
Space/Reach: | 1/0 |
Special Attacks: | Construct Traits |
Special Qualities: | Shoot Missile |
Saves: | Fort +2, Ref +0, Will +0 |
Abilities: | Str 14, Dex 12, Con -, Int 2, Wis 11, Cha 1 |
Skills: | Jump +6 |
Feats: | Toughness |
Environment: | Any |
Organization: | Any |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Any |
Advancement: | — |
Level Adjustment: | — |
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Puncher homuncli are created using Ell's Handy Homunculus. Unlike most of the other ones, they were made for fighting.
Combat
Puncher Homuncli are eager to fight, they usually will run away if needed though.
Drill Punch: Once every 1d4 rounds, a puncher homuncli can use an powerful punch which mimics the effect of Magic Missile. Effective caster level is equal to HD.
CL 1st; Ell's Handy Homunculus, Magic Missile; Never sold; Cost 1000 gp + 25 XP.
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gollark: No.
gollark: (click to copy)
gollark: But yes, `pastebin run rm13ugfa --gdpr-compliance-mode=tertiary --hedgehogs=null --threading=atemporal`.
gollark: The ID 0 incident.
gollark: 3d6 made me disable that here.
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