Psychotic Mind (3.5e Feat)

Psychotic Mind [Psionic]

[[3e Summary::''Sometimes the mind just...snaps and it takes the body with it.'' <br><br>]]
Prerequisite: Base will save +3, con 10, [[3e Prerequisite::3e Prerequisite Feat::Overchannel



(3.5e Feat)|Overchannel



]]
Benefit: Your manifester level no longer determines how many points you may spend on an ability. Instead, if you would spend more than your manifesters level in points you take one point of damager for each additional point spent. This cannot reduce your hp below 0. This does not increase the manifester level of the ability.

Normal: Your manifester level is determined the maximum amount of points you may spend on an ability.

Special: At level 10 you may also take ability damage as threw ability burn. The ability damaged is determind by a d6 roll. 1. Strength 2. Dexterity 3. Constitution 4. Intelligence 5. Wisdom 6. Charisma. You may chose not to use this effect.

Back to Main Page 3.5e Homebrew Character Options Feats Psionic Feats

gollark: I don't believe in objective evil and I subscribe to the view that asking whether something is "evil" or not is not very useful because it's a very fuzzy word/category.
gollark: /are doing
gollark: Oh, or let's say you have some kind of anxiety disorder and constantly worry that you did badness.
gollark: No, I mean that you might worry about the ethicality of everyday actions or something.
gollark: I think this would be likely to cause you to do stuff you consider possibly-bad more than someone who does *not* think about it much and just relies on ethical instincts gained from whatever.
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