Psionic Chill Touch (3.5e Power)
A touch from your hand, which glows with blue energy, is ectoplasmic in nature. Each touch channels ectoplasmic energy that deals 1d6 points of damage. The touched creature also takes 1 points of strength damage unless it makes a successful Fort saving throw.
Psychometabolism | |
Level: | Psion/Wilder 1 |
---|---|
Display: | Visual |
Manifesting Time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | Instantaneous |
Saving Throw: | Fortitude partial |
Power Resistance: | Yes |
Power Points: | 1 |
Augment
You can augment this power in one or more of the following ways.
- Pay 2 pp to change amount of times you can use this touch from once to 1/level.
- Pay 2 pp to raise die of damage one step, follow rules for increase damage die given in monstrous manual (i.e. d6-d8-2d6-3d6-4d6-5d6 etc)
- Pay 2 pp to add in an extra point of possible strength damage (max damage 5).
- Pay 6 pp to manifest as a swift action.
In addition, for every 2 pp spent this power’s save DC increases by +1.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Powers → Psion/Wilder
gollark: Huh, this is... odd, it looks like Chez Scheme reads line-by-line or something?
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gollark: That's actually not a bad idea.
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