Prismatic Barrier (Pathfinder Spell)
Saving Throw Fortitude negates (see text); Spell Resistance no
Prismatic Barrier
School evocation; Level sorcerer/wizard 4
Casting Time 1 standard action
Components V, S, F (a prism)
Range Personal
Target You
Duration 1 round/level
You become covered by a thin yet resilient veil of bright, shifting colours; when struck, the barrier releases a flash of brilliant light. You have cover from melee and ranged attacks, and any creature that successfully makes a melee attack against you must make a Fortitude saving throw or become blinded for the duration of the spell. Creatures that do not rely on sight ignore the cover from this spell.
Back to Main Page → Pathfinder Homebrew → Complex Special Ability Components → Spells
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.