Prehensile Tail (3.5e Feat)

Prehensile Tail

3e Summary::Through training(or talent) you can use your tail for fine manipulation
Prerequisite: A long, reasonably dexterous tail
Benefit: Small objects may be carried and manipulated as though the tail had half the Strength score (not strength bonus) of the character, with fine manipulations, such as lockpicking or tying knots, possible at a -2 penalty. Having a prehensile tail also adds +2 bonus on all Acrobatics and Balance checks. Anyone with this feat can also use a Small or smaller weapon in the prehensile tail, allowing a secondary attack at –5 to the Base Attack Bonus, dealing damage with half the character's Strength bonus.
Normal: A tail is merely serves an aesthetic purpose.
Special: Prehensile Tail can be used in junction with Multiweapon Fighting

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gollark: I don't think it is extremely harmful.
gollark: For many people programming is probably harder than the cooling system.
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