SRD:Poison

This material is published under the OGL

Poison (Ex)

Poison attacks deal initial damage, such as ability damage or some other effect, to the opponent on a failed Fortitude save. Unless otherwise noted, another saving throw is required 1 minute later (regardless of the first save’s result) to avoid secondary damage. A creature’s descriptive text provides the details.

A creature with a poison attack is immune to its own poison and the poison of others of its kind.

The Fortitude save DC against a poison attack is equal to 10 + 1/2 poisoning creature’s racial HD + poisoning creature’s Con modifier (the exact DC is given in the creature’s descriptive text).

A successful save avoids (negates) the damage.

See also: poisons.


Back to Main Page 3.5e Open Game Content System Reference Document Special Abilities

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: As a result, you may be caused to experience bee laser laser bee laser bees.
gollark: Rude.
gollark: Just bring clothing for reasonably cold weather and carry a jumper as a contingency measure.
gollark: https://openai.com/blog/vpt/ ← fear it.
gollark: I'm intolerant of high temperatures, for security reasons.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.