Plant Controller (5e Feat)

This page is incomplete and/or lacking flavor. Reason: Feats aren't restricted to classes in 5e, neither do skills have ranks, this is a 3.5 thing. Also, you don't define what is a scarecrow. This seems to be more appropriated as a spell than as a feat.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Plant Controller

Prerequisites: Nature +4 or higher or Any levels in Druid
You use your Mastery over plants to call upon Scarecrows as your allies

As an action, while outdoors you may magically call 1 Scarecrow. The called creature arrives in 1d4 rounds, acting as your ally and obeying your spoken commands. The Scarecrow remains for 1 hour, and can be dismissed as a bonus action. after which you can not use this feat until you have finished a long rest. You may not call on more than one at any time.

0.00
(0 votes)

Back to Main Page 5e Homebrew Feats

gollark: It is obviously not entirely free of any safety issue ever. It is, however, much easier to not do accursed memory safety things than in C.
gollark: Segfaults aren't the core point. If you use a high-level language you will be able to write your actual algorithm faster and less buggily.
gollark: You can *technically* cause segfaults with ridiculous ctypes hacks.
gollark: Probably some code interacting with it got a null pointer, or something like that.
gollark: i.e. not a Python program being buggy and definitely not Python itself
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.