Pixie, Diminutive (3.5e Race)

Pixies, Diminutive Variant:

Personality

Faeries are generally a shy race, seldom leaving their groves to meet a passing traveler.
They are quite playful and enjoy playing games and having fun. Sometimes a faerie will find
pulling pranks to be fun. Despite their reclusive nature, they are very welcoming and
friendly to any that happen upon them. Faeries have been known to follow adventurers through their travels. Such Faeries tend to be more outgoing and adventurous. Faeries have a powerful bond with the nature, and revere all forms of life. Faerie clans are normally friendly to each other, but they have been known to war from time to time.

Physical Description

The average faerie stands at roughly 6 to 9 inches tall and weigh around 1 pound. They have thin bodies that appear to be very frail. Their skin and hair color vary, but faeries belonging to the same clan tend to have similar features. Hair length and style also vary greatly, but females tend to wear it long, and males tend to cut it to shoulder length. Their wings vary from clan to clan, but clanmembers always have the same wing structure.

Relations

Faeries have close friendly bonds to nearly all of the forest-folk, including Elves, beast-folk, and other fey. Faerie's have mixed experiences with Humans, Halflings and Gnomes, so Faeries try not to be biased to these races. Seldom, if ever, to Faeries get along with Dwarves or Orcs, as the two of them seem brutish to Faeries.

Alignment

Faerie's alignment vary as much as Human's do. However, most are Chaotic.

Lands

Faeries almost exclusively live in forests. They prefer to live in large, lush forests, and absolutely love to live near Elven settlements. Occasionally, Faeries have villages inside of cities, in swamps, or anywhere else where life is abundant. Faeries that travel with adventurers still call their birthplace their homeland.

Religion

Faeries revere the Faerie Queen, but many faeries also worship Ehlonna, Fharlanghn, Obad-Hai, and Olidammara.

The Faerie Queen

The Faerie Queen is the matriarch of the Faeries, and resides in the Faerie Court, which is a smaller plane in the Outer Planes. She does not have any strict dogma or rules that the Faeries must enforce. But annually, Many Faeries gather in the Faerie Court for a grand celebration. They feast, drink, and have a merry time while the Faerie Leaders of the various clans gather under peace. The Faerie Queene's domains are Plant, Animal, Healing, Protection and Luck.

Language

Faeries speak Sylvan and Common. They can learn to speak Auran, Aquan, Terran, Ignan, Abbysal, Infernal, Celestial, Elven, Orc and Druid.

Names

Faerie's are given a name when they come of age. They also have a surname that tells what clan they hail from. Example Male Names: Sisirion, Arnaeen, Eruauthan, Emerwë, Daeron. Example Female Names: Silmara, Lotheryntha, Relondstra, Erurima.

Pixie, Lesser Racial Traits

  • Abilities: 10 Strength (Minimum of 1), +10 Dexterity, +4 Constitution, +4 Intelligent & +4 Charisma.
  • Type: Fey.
  • Size: Diminutive. +4 Size bonus to Attacks & AC. +12 to Hide.
  • Speed: 10' walking & 60' (Good) Flying.
  • Special Qualities:
  • Low-Light Vision (Ex): You can see twice as far in dimly lit conditions.
  • Damage Reduction (Ex): 5/Cold Iron.
  • Weapon Finesse: You gain this as a Racial bonus feat.
  • Charm Person (Su): You can use Charm Person as a spell like ability, 3/day.
  • Invisibility (Su): You can use Invisibility as a spell like ability, 3/day.
  • Skills: You gain a +4 racial bonus to Perform checks & +2 racial bonus to Search, Spot & Listen checks.
  • Automatic Languages: Sylvan & Common.
  • Favored Class: Sorcerer or Rogue.

Pixie Racial Traits

  • Abilities: 10 Strength (Minimum of 1), +10 Dexterity, 4 Constitution (minimum of 1), +8 Intelligence, & +4 Charisma.
  • Type: Fey.
  • Size: Diminutive. +4 Size bonus to Attacks & AC. +12 to Hide.
  • Speed: 10' walking & 60' (Good) Flying.
  • Special Qualities:
  • Low-Light Vision (Ex): You can see twice as far in dimly lit conditions.
  • Damage Reduction (Ex): 5/Cold Iron.
  • Weapon Finesse: You gain this as a Racial bonus feat.
  • Charm Person (Su): You can use Charm Person as a spell like ability, 3/day.
  • Invisibility (Su): You can use Invisibility as a spell like ability, 3/day.
  • Skills: You gain a +4 racial bonus to Perform checks & +4 racial bonus to Search, Spot & Listen checks.
  • Automatic Languages: Sylvan & Common.
  • Favored Class: Sorcerer or Rogue.
  • Level Adjustment: +2.

Pixie, Greater Racial Traits

  • Abilities: 10 Strength (Minimum of 1), +10 Dexterity, +8 Constitution, +8 Intelligent & +8 Charisma.
  • Type: Fey.
  • Size: Diminutive. +4 Size bonus to Attacks & AC. +12 to Hide.
  • Speed: 10' walking & 60' (perfect) Flying.
  • Special Qualities:
  • Darkvision (60') (Ex): You can see 60' in complete darkness.
  • Damage Reduction (Ex): 10/Cold Iron.
  • Weapon Finesse: You gain this as a Racial bonus feat.
  • Charm Person (Su): You can use Charm Person as a spell like ability, at will. It is based off your character level & Charisma based.
  • Greater Invisibility (Su): You can use this spell like ability at will. It has no duration. Charisma based.
  • Skills: You gain a +4 racial bonus to Perform checks & +4 racial bonus to Search, Spot & Listen checks.
  • Automatic Languages: Sylvan & Common.
  • Favored Class: Sorcerer or Rogue.
  • Level Adjustment: +3.

Age

Table: Pixie Random Starting Ages
AdulthoodSimpleModerateComplex
150 years+1d%+2d%+3d%
Table: Pixie Aging Effects
Middle Age1Old2Venerable3Maximum Age
500 years800 years1,100 years+5d% years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

Back to Main Page 3.5e Homebrew Races

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