Path of Hoodoo Will (5e Subclass)

Path of Hoodoo Will


A path for those Barbarians that wished they were some sort of magical creature so much that their shear will power gives them unique abilities.

Bedevilled

At 3rd level when you choose this path, you gain +2 to hit and damage rolls while raging. This bonus changes to +3 if you use reckless attack. Furthermore while raging, you deal an extra Force Damage equal to your half Barbarian level.

Jinx

At 6th level, your force of will enters into attackers. All enemies that strike you in melee combat take Force damage equal to your Rage Damage Bonus.

Voodoo

At 10th level, When you take damage while Raging from a creature within 60ft, that creature take Force damage equal your Rage Damage Bonus. Furthermore, when you enter to your rage you gain temporary hit points equal your Barbarian level.

Conquering spirit

At 14th level while raging, any creature who attempts to target you with a harmful effect must first make a Wisdom saving throw, on a failure that creature is unable to do this harmful effect, and they becomes frightened. A creature frightened by this effect automatically fails this save. An affected creature can repeat the save at the end of each of their turns ending the effect on a success. On a success the creature is able to do harmful effects, but no matter the damage type you gain resistance against it until the end of your next turn.

(DC = equal to 8 + your Strength modifier + Proficiency Bonus)


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gollark: Vaguely relatedly, I would be a bit dubious of a plan to "change the economy and political structure for a better, stronger, richer country that puts citizens first", inasmuch as presumably if there was an easy/comparatively obvious way to do that some countries would likely already try this.
gollark: I don't know. Sure, if you want?
gollark: Learning about electronics might be interesting.
gollark: Hmm. Well. It seems like you've gone through basically everything I might suggest and also a large amount of things I haven't, so no idea then.
gollark: More "potentially interesting things to do" than "challenge" but:- play some fun computer games- learn programming- read books (there are lots of authors providing books for free because of the whole situation, I find lots through reddit, and amazon's kindle unlimited is fairly cheap and has lots)- do... exercise of some sort... if you like that, I guess- learn about some other subject which interests you, there are loads of resources for stuff on the internet these days- drawing/other art stuff might be interesting for you if you're good at that- write things? There's r/writingprompts on reddit for that sort of thing- learning lockpicking is apparently quite cheap, might be fun, and is somewhat useful (and legal as long as you only do it on stuff you own, probably)
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