Parrying Claws (4e Feat)
Parrying Claws [Racial]
You are quick enough with your claws that you can catch blades out of the air.
Prerequisite: Claw Fighter, Level 11
Benefit: Your can treat your claws as having the defensive property. For details on the defensive weapon property, see page 8 of the Adventurer's Vault.
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gollark: I was thinking about enderman ones - they can teleport to catch intruders.
gollark: Kind of expensive for mass deployment...
gollark: Ah, a GolemTronics traffic light.
gollark: If you can't afford the iPhone MAXULTRA, just sell your kidney!
gollark: `gollark is really evil` - SolarFlame5, lying about involvement in the clipboard scandal, 2019
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