Panda Dragon (5e Race)
Panda Dragon
Physical Description
History
Society
<Race Name> Names
Male:
Female:
Panda Dragon Traits
Ability Score Increase. Your ability score increase depends on the subrace you select from the options listed below.
Age.
Alignment.
Size. Your size is Medium.
Speed. Your speed depends on the subrace you select from the options listed below.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
True Breathe Weapon. You can exhale breathe in a 15ft cone as a bonus action. This increases to 30, then 60, then 120 ft. Alternatively, you can target a 15x15ft, then 20x20, then 30x30, then 60x60ft area 30 feet away, then 60 ft, then 120 ft, then 240 ft away. The damage deals 3d6, then 4d6, then 6d6, then 8d8. The type of damage it deals with depends on your bloodlines. You may choose between the two types. You may use this a number of times equal to the +2 modifier granted by your subclass before needing a short or long rest.
Wings. You have a fly speed of 30 feet.
Languages. You can speak, read, and write Common and one other language of your choice.
Vellany
Ability Score Increase. You gain +2 Charisma and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Panda Eyes. You gain advantage with Persuasion rolls.
Wings. You gain a flying speed of 30ft. Your walk speed is also 30ft.
Innocence. Your proficiency bonus is doubled when making a Persuasion roll, but you gain disadvantage on Deception and Intimidation rolls.
Borial
Ability Score Increase. You gain +2 Intelligence and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Magic Resistance. You have advantage on saving throws against spells and other magical effects.
Wings. You gain a flying speed of 30ft. Your walk speed is also 30ft.
Rhundar
Ability Score Increase. You gain +2 Strength and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Brute Force. When you make a physical attack against a creature, you add your proficiency bonus to the damage roll.
Wings. You gain a flying speed of 40ft. You also have a walk of 40ft.
Muscle Power. You gain advantage when making an Athletics roll and an Intimidation roll when you use Strength instead of Charisma.
Strong Armed. Your unarmed strikes deal 1d6 + your Strength modifier.
Cobar
Ability Score Increase. You gain +2 Constitution and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Natural Armor. Your AC is equal to 13 + your Constitution modifier.
Wings. You gain a flying speed of 30ft. You also have a walk of 30ft.
Stalmok
Ability Score Increase. You gain +2 Dexterity and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Shadowy Form. You gain the Stealth skill.
Wings. You gain a flying speed of 30ft. You also have a walk of 30ft.
Midnight Eyes. You can see in both magical and non-magical darkness. You must be twice the level of the spell that created the darkness in order to see through it.
Sneak Attack. If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Widor
Ability Score Increase. You gain +2 Wisdom and +1 in a stat of your choice. As normal, you cannot increases an ability score past 20 this way.
Perceptive. You gain the Perception skill.
Wings. You gain a flying speed of 30ft. You also have a walk of 30ft.
Random Height and Weight
Base Height | Height Modifier* | Base Weight | Weight Modifier** |
---|---|---|---|
′ ″ | + | lb. | × () lb. |
*Height = base height + height modifier |
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