Pact of the Glove (5e Pact Boon)

Pact of the Glove

You may use your action to create a arcane glove on your hand. The appearance of the glove follow the same rule of the Pact of the Blade. If you were wearing a glove, it transforms into your pact glove, while still conferring the same AC. While wearing the glove, you have a +1 bonus to the AC, you learned Mage Hand and an extra cantrip, needn't be from warlock class, with a range of 5 or touch and you can use mage hand with the range of 60 feet, your mage hand now has the same weight limits as you , it can be used to attack, cast cantrips or spells with a range of 5 or touch and activate magic items. If you stop wearing the gloves, it disappears.


Back to Main Page 5e Homebrew Character Options Class FeaturesPact Boons

gollark: Those are entirely different things.
gollark: That's not really the same thing.
gollark: You mean you stack multiple *dies* on each other?
gollark: What, in one die? I don't think that's entered production yet.
gollark: I can't find any information from Intel on how much cache Lakefield has, but it's still outperformed by non-stacked Intel stuff.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.