PFSRD:Trapper's Setup
Trapper's Setup
You have an instinct for waiting until just the right moment to spring a hazard or trap.
Prerequisite: Craft (traps) 5 ranks.
Benefit: When you manually trigger a trap against opponents, that trap receives either a +2 circumstance bonus on melee attack rolls or a +2 circumstance bonus to its saving throw DC.
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gollark: <@404656680496791554> Also flux gates and energy crystals are nice.
gollark: Well, the general problem is the attitude of "IT MUST ALWAYS BE BETTER THAN ANYTHING".
gollark: Not even DE can destroy the shield. Although its stupid reactors can pass through it.
gollark: Yes.
gollark: <@404656680496791554> OH REALLY?
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